Nikhil Bansal Kartik Gupta Kiruthika Kannan Sivani Pentapati Ravi Kiran Sarvadevabhatla
Pictionary is a popular casual social game played by people of all age groups. In Pictionary, one player of the team is chosen as the Drawer while the other player or players is the Guesser.The goal of the game is for the Drawer to convey a randomly chosen target word by sketching to the teammate Guesser within a time limit. The Drawer is provided with a canvas on which the Drawer can sketch the target word or hints related to the target word. The Guesser looks at the canvas and provides guesses of the target word. The game ends successfully when the Guesser correctly guesses the target word and the players earn points. The game ends in a failure if the time runs out without the Guesser guessing the target word.
The rules of Pictionary forbid the Drawer from writing text on canvas. However, in anonymized web-based version of the game, the Drawer may cheat by writing text on the digital whiteboard. Apart from such rule violation, atypical sketch content can also exist in non-malicious, benign scenarios. For instance, the Drawer may choose to draw arrows and other such icons to attract the Guesser’s attention and provide indirect hints regarding the target word. Accurately localizing such activities can aid statistical learning approaches which associate sketch-based representations with corresponding target words.
The categories of atypical content usually encountered in Pictionary sessions are:
CanvasNet processes the rendered image as input and outputs a list of atypical activities (if any) along with associated meta-information (atypical content category, 2-D spatial location).
DrawMon - a distributed alert generation system (see figure below). Each game session is managed by a central Session Manager which assigns a unique session id.
We wish to acknowledge grant from KCIS - TCS foundation.
Please consider citing the following works if you make use of our work:
@InProceedings{DrawMonACMMM2022,
author="Bansal, Nikhil
and Gupta, Kartik
and Kannan, Kiruthika
and Pentapati, Sivani
and Sarvadevabhatla, Ravi Kiran",
title="DrawMon: A Distributed System for Detection of Atypical Sketch Content in Concurrent Pictionary Games",
booktitle = "ACM conference on Multimedia (ACMMM)",
year="2022"
}